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PostPosted: Fri Nov 14, 2014 10:23 pm
 
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We have to announce another change, this time a rather unpopular one.

The administrators of this shard have long been discontent of the situation of Cube rings on characters, that could not have gained the Cube rings by the normal way of clearing all the required dungeons (twinks, crafts, etc.). Cube ring should be the greatest, most prestigious award and the current system did not reflect this at all.

So the new addition to the Cube system has been aproved. Cube ring alone will not be giving you any stats. There will be an aditional item at the end of every cube dungeon near the pillar: Cube power core. After a party completes the dungeon, each player will double click on this item and it will active and permanentnly give a prop to that player. Each activated Cube power core will give an adition of 0,5 stats to your character (so every 2 dungeons will give you 1 stat, 10 cube power cores = 5 stats).

It is important to realise, that characters that have not yet completed the Cube will have to conquer all the dungeons first and than complete the Cube.

The change will be online on serveru tomorrow after restart and will be affecting all characters. We are sorry that this change will hit all players, even those that have completed cube in the regular way, but we have no tools to find this retrospectively.

Your dungeon progress will be visible via .cubeinfo.

And you dont have to be afraid, if a pillar is moved to some other dungeon in the future, the Cube power crystal will move with it and you will not have to go to that other dungeon afterwards.

I wish everybody good hunting and timely reactivation of your cube rings to the full value.

edit: Pillar from Adalon has been moved to the dungeon Forgotten Castle.


So the list of the Cube Dungeons : Forgotten Castle (castle 1), Revenge of the Lord of Castle (castle 2), Dimensional River, Sphinx Heritage, Island Fortress (pevnost), Raven Castle, Diablo, Fall of the High Council, Tomb of Tal Rasha + Outskirts of Medea (control pillar near medea in the desert). You can also find the actual list of Cube dungeons via .cubeinfo.


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PostPosted: Tue Jan 06, 2015 10:27 pm
 
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New Endor Installer and Endor pack for manual update were made.

What is new:
-map - Daugas arena fix
-stackable charm frame, iridium, daemons head
-reservoir keg can be filled by potions directly
-small equipment gump fix
-surprise for future

New data will on after morning restart.


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PostPosted: Fri Jan 09, 2015 11:53 pm
 
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Dungeon Temple 1 temporary closed.


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PostPosted: Sat Mar 21, 2015 8:12 pm
 
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New PvP arenas were added.


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PostPosted: Tue Mar 24, 2015 11:14 pm
 
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Fixed bugs in Arenas:
- Issue: Original position of a player is blocked and he can't be teleported out of Arena.
- Issue: Multiple players invoke join event, one is mutualy accepted immediately, players are teleported to Arenas and the second join event is accepted in Arenas.

First issue caused a player being swiped by cleaning function to Daugas in a half-dead state. Second issue cause teleporting a team in the middle of a fight into another arena for another fight. Both these issues caused not returning equipment back to players (this equipment stayed in arena storage and it had to be handled by GM manually).

Thanks to Ralpey and Carda for detailed reports. In case of further problems with not returning equipment after Arena fight, please report it in respective section of the forum.

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PostPosted: Tue Jun 16, 2015 9:48 am
 
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Map update was carried out
You can download new data here:endor_update_140616.
Endor pack was also updated.
Instalator update will be prepared in few weeks.


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PostPosted: Sat Jun 27, 2015 1:45 pm
 
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PK from alliance, guild or party will see each other green.


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PostPosted: Mon Jul 06, 2015 5:53 pm
 
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PvP League changes
- Ceiling for Veteran league moved to level 30
- Reintroduction of Apprentice league

Current leagues:
- Apprentice (levels 10-20)
- Veteran (levels 21-30)
- Master (levels 31+)

Modified rewards for winning resetting table cycle:
1. Apprentice in table -> Apprentice's robe - +3str, +3dex, +3int, +10ar, newbie
1. Veteran in table -> Veteran's robe - +5str, +5dex, +5int, +14ar, newbie
1. Master in table -> Master's robe - +7str, +7dex, +7int, +17ar, newbie
The robe lose 1 point from str, dex, int bonus if you died in league fight. The robe dont drop to the backpack when druid morph.

Fixed bugs and other minor changes
- 'New' rare mounts are reducable (shrinkable)
- All rare mounts in a pet form were slowed down on standard speed (Lava ostard, Storm ostard, ...)

EDIT: In low level dungeons Holy Garden and Mystical garden, league fights are allowed. In a very low dungeon Daugas Sewers, PvP is still banned.

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PostPosted: Wed Jul 22, 2015 9:30 pm
 
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Respawned and replaced vendors in the rare shop.

Refilment of the vendors will take place every now and then, they are amount limited.


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PostPosted: Sun Aug 02, 2015 12:25 am
 
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"Scrolls! Bring me those scrolls and fast! Yes, yes, we must be first! I know that you can crack the code and find the largest treasure on Endor! Go hero and bring me those scrolls!"


The Treasure Hunt: New global, long-term quest now active. From different drops go and find the scrolls of Exploration, Valor and Conquest, find what they are used for and using all the clues find the location and the password to the largest treasury on Endor.

This quest is aimed for large guilds as well as smaller groups of players. Even smaller groups of players that think fast and move fast can beat every major guild on Endor on this Treasure hunt. So go and find it!


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PostPosted: Mon Aug 03, 2015 7:34 pm
 
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Minor changes:
- Cube ring can be equipped only on levels 21+.
- Character killed by guards now also loses points in both historical and resetting PvP table.

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"You are doing all right Lucas, but you still got a lot to learn. We gotta work on your attitude. I mean you're not natural when it comes to hostility and arogance, but yeah, It'll come." - Unknown GM Training


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PostPosted: Sun Sep 27, 2015 5:58 pm
 
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Arenas offline until later date, season 1 has eneded. Closer info in due time.


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PostPosted: Sat Oct 03, 2015 10:12 am
 
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Arena season 1
p
Added new item: Magicians cloak. Functions the same as other regen items, on start it regenerates and with any movement/damage/paralyze/poison etc its effect stops. It also has a PvP and PvM timer.

Few other top tier players get also a mysterious proc efect buff on their cloak for season 1.

Magicians cloak is also the only cloak that gets colored by gladiators kilt.


4 new mounts have been added for the event: Gladiators steed, Grandmasters steed, Justicators steed and Marshalls steed.


6 top tier players in 2v2 and 9 in 3v3 get the improved cloak, title Season 1 Gladiator, Gladiators steed and some blood stained coins.

Season 1 Gladiators are::
Ralpey
Kain
Kristina
Branserv Fix
Kapitan Amerika
Cthurolog
Blooda
Aureana
Joziff
Alexandr Wilkins

Top 5 percent of the ranked players get cloak with the upgrade.

Top 20 percent of ranked players get the cloak.


Season 2 will be starting after some +- 14 days pause.


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PostPosted: Wed Oct 28, 2015 11:02 pm
 
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Minor changes:
- Spellbooks, Runebooks, Magebooks are dyable.

Fixed bugs:
- Bug, where under certain circumstances player could get into an undefined half-dead state.

_________________
"You are doing all right Lucas, but you still got a lot to learn. We gotta work on your attitude. I mean you're not natural when it comes to hostility and arogance, but yeah, It'll come." - Unknown GM Training


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PostPosted: Thu Feb 25, 2016 10:47 pm
 
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New PvP arenas season begins on 29.2
Changes:
1) greater variance in tier rank between players
2) 50 played games for Bag of Savage Mysteries
3) two days off between game days


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PostPosted: Tue Mar 29, 2016 6:44 pm
 
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Minor changes:
- Spellbooks, Runebooks, Magebooks and a packbag (player's main backpack) are now dyable with TW and Arena colors.
- Basic dyetub now washes off all limitations attached to an item by previous colors. (e.g. pvp-only limitation from TW color)

Fixed bugs:
- If player was trying to transform a miraculous reagent to a miraculous potion without a mortar, this reagent was irreversibly locked in player's backpack

_________________
"You are doing all right Lucas, but you still got a lot to learn. We gotta work on your attitude. I mean you're not natural when it comes to hostility and arogance, but yeah, It'll come." - Unknown GM Training


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PostPosted: Fri May 27, 2016 11:17 am
 
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Vikings hideout opened.


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PostPosted: Fri Jul 01, 2016 12:11 pm
 
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Newly opened mini-dungeon

Skare-Oorok cave - Entrance located somewhere between Daugas and Harbour City.

Done by Kitano.
Please report any potential bugs or issues regarding to this dungeon in a respective section of the forum.

_________________
"You are doing all right Lucas, but you still got a lot to learn. We gotta work on your attitude. I mean you're not natural when it comes to hostility and arogance, but yeah, It'll come." - Unknown GM Training


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PostPosted: Tue Aug 30, 2016 10:24 am
 
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Newly opened mini-dungeon

Skaven's mine - Entrance located somewhere at Golden Mines Village rocks.
Please report any potential bugs or issues regarding to this dungeon in a respective section of the forum.


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PostPosted: Sun Aug 20, 2017 12:44 am
 
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Auction:
begin from 20:30 in front of the Daugas church. Gate will be prepared and that gate will take 60k from your backpack and teleport you to auction.

Rules:
1) No unnecessary spamming.
2) No crap!
3) PvP is dissalowed.

If you will violate rules, you will get 100k of logs as a gift + If you will buy something, so we will get it back. (money will not be refunded).


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PostPosted: Sat Aug 26, 2017 6:48 pm
 
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Newly opened dungeon Water.
Please report any potential bugs or issues regarding to this dungeon over page or my ICQ.


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