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PostPosted: Mon Mar 25, 2013 10:59 pm
 
Endor manager
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UPC is closing all gameservers, so we are migrating server to new hosting. Impact on game will be minimal, server will be unavailable for some short time period (exact time will be specified later). You will need to update client because of IP adress change.

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PostPosted: Fri Mar 29, 2013 9:34 pm
 
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Server will be temporary offline from 23:00 to 24:00 and migrated to the new hosting. Meanwhile you must update client by http://www.endor.cz/dwnl/endor_migration.zip (196KB) or download full version of actualized installer http://www.endor.cz/dwnl/Endor_instalator.exe (951MB).

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Kdo chce hleda zpusoby, kdo nechce hleda duvody.

http://www.sosariantales.com/Tale%2004% ... 20pker.htm


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PostPosted: Sat Mar 30, 2013 9:04 am
 
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Server migration was successful. Be sure to download migration files or whole installer before connection. UOAM channels going under a new IP: server.esqgame.com


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PostPosted: Sat Apr 20, 2013 2:47 pm
 
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Fixed Bugs:
- If cutting with scissors produce more than 60k of cloth, it won't disappear anymore (It's distributed in multiple piles instead).
- Protection spell can be used only on players, not items.
- Bug, which was theoreticaly allowing digging more than one treasure from one treasure map, fixed.
- Master/Veteran robe can be dyed.

Changes:
- Changes in AT* difficulty, spawns, colors and attributes of rare llamas. Some new ones were added.

Rare llamas in nature:
sand llama
swamp llama
mountain llama
bronze llama
black llama

Rare llamas which can be used as rewards in quests/events:
fire llama
golden llama

*) Animal Taming

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"You are doing all right Lucas, but you still got a lot to learn. We gotta work on your attitude. I mean you're not natural when it comes to hostility and arogance, but yeah, It'll come." - Unknown GM Training


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PostPosted: Sun Jun 02, 2013 10:24 pm
 
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The interval, during which a recently killed player does not give any XP in PvP, was changed to 10 minutes or until the player mounts or morphs into a fast-running animal.


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PostPosted: Tue Jul 23, 2013 10:49 pm
 
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Changes regarding League PvM Bonus and Imbue items:
- Basic PvM bonus for league members, who are considered to be active (Evaluated by system).
- PvM bonus is influenced by points in the resetting table (instead of points in the historical table).
- The value of a PvM bonus for a next period is always calculated at the end of a current period.
- Imbue items can be equiped by holder of any kind of PvM bonus (i.e. successful and/or active league members)
- Necessary values of points for appropriate PvM bonus levels have been adjusted.

Fixed bugs and other small changes:
- NPC healers are immune to spell paralyze.
- Spell Petrify interrupts recall (M)
- Chess figures cant be locked in a house zone. (M)
- Undesirable Skill gump aligning fixed. (M)
- Wrong names of items selled by vendors fixed. (M)

Changes and fixes marked with (M) have been implemented by GM Mahdi.

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"You are doing all right Lucas, but you still got a lot to learn. We gotta work on your attitude. I mean you're not natural when it comes to hostility and arogance, but yeah, It'll come." - Unknown GM Training


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PostPosted: Sat Oct 19, 2013 4:23 pm
 
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Changes:
Stealing is now interrupting recall spell.
SOS message drops on a ground with a full backpack.
Morphed druid can wear a ring.
..and minor changes in text messages.


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PostPosted: Sun Nov 17, 2013 10:05 am
 
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Change regarding priest aura spells

Any short-term priest aura erases every other short-term aura of opposite type and equal or weaker power. If the target is under the influence of short-term aura of opposite type and stronger power, casted spell doesn't have any effect.

In detail:

Greater Protective Aura erases Greater Reflective Aura
Empowered Protective Aura erases Greater Reflective Aura, Empowered Reflective Aura

Greater Reflective Aura erases Greater Protective Aura
Empowered Reflective Aura erases Greater Protective Aura, Empowered Protective Aura

Greater Protective Aura casted on target under the influence of Empowered Reflective Aura doesn't have any effect.
Greater Reflective Aura casted on target under the influence of Empowered Protective Aura doesn't have any effect.

Note: Edited.

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PostPosted: Tue Dec 17, 2013 2:51 pm
 
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- working camp changes, easyUO abusers wont be glad
- new feature for sending messages after login (regarding running quests, important announcements, etc.)

Both are here thanks to new scripter called Night Erebos.


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PostPosted: Wed Dec 18, 2013 8:27 pm
 
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New unique item: Boots of Speed.


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PostPosted: Thu Dec 26, 2013 10:10 pm
 
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Medea underground opened.


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PostPosted: Wed Jan 29, 2014 9:55 pm
 
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Night Erebos came up with his latest fashion collection - this time druids edition. You can combine the essence of drake with various dragon heads to get remarkable morph colors.


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PostPosted: Mon Feb 24, 2014 5:51 pm
 
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"Mo..mo..money ain't the i..issue" said Kaie finally, "as llong as we're sss..safe." New orders didn't surprise Brion. The inn was full of stories of monsters crawling behing city walls. It was just a matter of time, before townsmen delegated the dirty job to him. "Allright then, I'll hire someone to deal with it."

(Same as Antonio, Brion of Harbour City hires adventurers level 15-29)


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PostPosted: Sun Mar 09, 2014 12:10 pm
 
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New commands

1. ".gamesettings" - Invokes game settings gump, which is summarizing current commands for individual settings.
2. ".findhealer" - Invokes gump showing 5 closest healers. After picking one of them, the 'follow' arrow shows the way (as the crow flies) to chosen healer.

The gump with closesd healers is also automaticaly invoked after the death of your character, if the appropriate setting is enabled.

Commands ".expmessages", ".switchlang", ".mwarn", ".toggletips" are now considered deprecated and they will be removed in the future releases.

Both features were done by Biosek, who we gladly welcome as a new member of Endor Team.

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"You are doing all right Lucas, but you still got a lot to learn. We gotta work on your attitude. I mean you're not natural when it comes to hostility and arogance, but yeah, It'll come." - Unknown GM Training


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PostPosted: Fri May 02, 2014 8:21 pm
 
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During the night from 13th to 14th of May (1-7 am) can be problems with connectivity. The reason is a maintenance of the network infrastructure on the server hosting side.


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PostPosted: Wed May 28, 2014 10:15 am
 
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Cursed Island on the north of the Airmage guild was extended with an underground part. A clue can be found directly on the island.

Done by NightErebos.

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"You are doing all right Lucas, but you still got a lot to learn. We gotta work on your attitude. I mean you're not natural when it comes to hostility and arogance, but yeah, It'll come." - Unknown GM Training


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PostPosted: Tue Jun 17, 2014 9:48 am
 
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Minor changes:
- Rare color tube can be poured into another one of a same type to stack charges or into an empty tube to devide charges.
- Empty tubes can be crafted by craftsman class.
- Skill Cartography: More user friendly positioning of maps in backpack after deciphering.

Done by NightErebos.

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"You are doing all right Lucas, but you still got a lot to learn. We gotta work on your attitude. I mean you're not natural when it comes to hostility and arogance, but yeah, It'll come." - Unknown GM Training


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PostPosted: Thu Jun 19, 2014 9:41 am
 
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A few changes of past weeks:
- Mercenary - spellbreak ability can now be used in PvP, cooldown shortened
- text update for statues of races in starting room, so it is more informative for new players
- treasure at the end of dungeons now have a big random time span for respawning (average time stays the same)
- helproom - command added for direct usage ( .helproom )
- removed a few (useless) system messages from hypnotics and poison (less spam in journal)

and something from Biosek's workshop:
- fixed bug that sometimes prevented a message of stopped composing of miraculous item
- after resurrection you get 15 stamina, so you can run right after
- unlocked material will not decay after time, if worked with continually
- command .interrupt can now stop any type of craft activity
- Rogue - blessed weapons can now be poisoned (until now poisoned weapons could be blessed, but not vice-versa)
- system restriction to character name minimal length (3 letters)


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PostPosted: Sat Jun 21, 2014 12:14 pm
 
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The shortcut into Sunless stronghold 3 is repaired. Final expstone has been slightly raised.


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PostPosted: Sat Jun 21, 2014 4:56 pm
 
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New game update is here. Instal game by a new setup.
Or download changed data and copy them into UO directory.

Changelog:
new area for Mystical garden
Diablo dungeon locations
map bug fix
more than 70 monsters and spells animations
and many more


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PostPosted: Thu Aug 14, 2014 3:14 pm
 
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During the night from 26th to 27th of August (1-7 am) can be problems with connectivity. The reason is a maintenance of the network infrastructure on the server hosting side.


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PostPosted: Thu Sep 25, 2014 4:59 pm
 
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There has been a map update. Whats new?

8 new dungeons.
Facelift and minimal change of 2 already existing dungeons (Dimensional river and Sand and Chaos, as of now, they are both open)
Facelift of the berserkers guild.
4 new PvP arenas.
Rebuilding of the vikings village spawn.

You can download new data via this link: http://www.endor.cz/dwnl/map.zip

Download, open and copy these three files (ma0, st0, si0) into the folder "Endor" in your UO instalation folder.

Enjoy.


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PostPosted: Fri Oct 17, 2014 11:09 am
 
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Dungeon Sand and Chaos reopened.

Dungeon Dimensional River reopened.


Diablo Dungeon officialy opened. Archmage Damren will open a portal to Tristram if you find him. He will be meditating on random tranquil places around Endor. Its not hard to find him.

Diablo dungeon consists of 4 new dungeons. The first one aiming for relatively low levels. There will be a key dropping at the end of each dungeon. You will need it to open the next part.



Archeologists have discovered ancient tunnels leading to a previously uncharted monastery. Preliminary reports say that its under a dark influence. Will there be anybody brave enough to face the evil under the monastery?

Dungeon Sisters to the Slaughter opened. Dungeon is one of the shorter dungeons and aims for high levels.



..If youre reading this, I am probably dead. Cold polar wind, malnutrition and lack of sleep are taking their toll. I have been tracking ice wyrms for the past several days and it seems that I have finally found their lair. The Frost Queen must be close! Their cave is large and vast, but the center room can be reached only by presing three switches at the far corners of the cave. My powers are running out and I will not be coming back. If you wind my notes however, I hope that they will help you in defeating the Frost Queen..

Dungeon Winter Passage opened. Dungeon aims for 10-25lvl players.


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PostPosted: Fri Oct 17, 2014 11:36 am
 
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The Arena Beta test now live on server!

What is it?
Automated arenas with a matchmaking system - create your team, join the que aand the system will find you an opponent to fight in a duel to death!

How do I play?
You will first need to create a team. You can do this via .create2v2team team_name and .create3v3team team_name. There will be a 2v2 and 3v3 ladders to play in. The minimal level for a character to parcipitate in is level 20.
After you have created a team, the only new commands you will be using are the .2v2 and .3v3 commands, which will be summoning this gump:

Image

After each player creates a team, they will get starting rating 1000. It is his personal rating, which will then progress with him until the end of the arena period. ELO is used for calculating rating.

How does it function?
Now I have my team. I will press "Join 2v2 arena (3v3 for 3 players ladder in .3v3). This will ad my team to the que and the system will be trying to find an oponent for you. After it does so, you will get a message that you will be teleported to the arena.
After you will be teleported into one of the four arenas (there will be more arenas added in the future), your whole gear and mount will be shrinked and stored into your bank, if you dont have enough space in your back into the Arena Storage. Furthermore, there will be stat modifications:
-Levels lower than 30 level will get a boost to stats and skills to 29.
-Levels 31-35 will get their stats lowered to 30.
-Levels 36-40 will get their stats lowered to 31.
-Levels 41-44 will get their stats lowered to 32.
-Levels 45+ will get their stats lowered to 33.

Each player will get a default equip that will depend on his class, including modificated Greater Heal potions (arena health potion, .drinkpotion arena command). Casters will also get arena refreshing waters.
Players will get one minute to prepare for the battle. If anyone gets CC in the arena, the other team will automaticaly win. If everything goes well, the team that will stay alive wins.
After the arena battle, players will be teleported to their position and their equip, shrinked mount and stats will be returned to them.

Reset
One Season lasts half a year and it consists of Tiers, which reset every 2 weeks.
Every two weeks, the system will take personal rating of every player and will award the first X players with X seasonal points (If player qualifies with the apropriate number of games). Personal rating will then reset and new Tier will start.

Edit: druid now doesnt recieve morf and demorf equip. He will have to change his spec before the arena by the command .arenasetspec 0 for morph and .arenasetspec 1 for demorph.


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PostPosted: Mon Nov 03, 2014 3:18 am
 
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Dungeon Fall of the High Council opened. Dungeon aims for high levels (30+). Feel free to send me a pm or write a report to forum (Game Discussion).

The entrance can be found at the northernmost hook of the Endor peninsula.

Pillar from dungeon Forgotten Castle placed here.


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