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PostPosted: Sat Nov 05, 2011 10:04 am
 
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A new game update is prepared for you. Run your updater.

CHANGELOG:

# Animations
- all miraculous items have been fixed - all of them should have the proper animation
- new animations for weapons and small stuff
- bugfix

# Graphic
- graphic for some miraculous items have been fixed or modified
- all equipable items have the feminine version
- new look for unique items (respawn is required or you can send a gm page)
- new endor desktop
- a lot of changes in common graphic
- new decoration items (not only) for dungeons
- complex fish modification
- new TownWars robes

# Map
- new Ranger`s guild
- new Firemage`s guild
- facelift and rebuild of the town of Alcarinque

# What can you expect soon?
- face bugfix
- the only feminine clothes will have masculine equivalents

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PostPosted: Sun Nov 06, 2011 10:35 am
 
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It is possible to rent pens with sheeps and horses from now.

There is no means to increase the amount of animals inside it.

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PostPosted: Sun Nov 06, 2011 10:26 pm
 
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Paladin city robe is available again - you can buy it via the TW stone in the guild of Paladins

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PostPosted: Sat Nov 26, 2011 10:48 am
 
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A new dungeon, Pretorian's mine, has been opened. Secret ore deposits have been discovered on an island north-west of Medea. Various monsters immediately took advantage of this information and occupied the island. Who knows what was actually found?


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PostPosted: Sat Dec 03, 2011 3:29 pm
 
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In the world were modified some rental flats and houses. Now they can give their owners more safe from all sorts of criminals. This applies to locations: Daugas (some houses), Ibiza (all houses), SRC (some houses), FF (some apartments).


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PostPosted: Sat Dec 03, 2011 4:27 pm
 
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Minor bugfixes:

1) Creating composite items should be working fine now. (PM me, if something goes wrong)
2) Paladin can cast weapon blessings with reduced armedcast difficulty.
3) It's possible to find out temp stat modificators on players through anatomy skill.
4) Housing commands no longer allow to target your own backpack. Therefore, all backpack drops will be considered as deliberate, and punished accordingly.
5) Recall from runebook now doesn't use any mana. Some classes just don't have meditation. :)

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PostPosted: Mon Dec 19, 2011 1:27 pm
 
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Third floor of Sunless Stronghold is once again open. Prepare for very warm greeting...

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PostPosted: Sun Jan 01, 2012 7:54 pm
 
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World save tips fix.
Paladin can fight immediately after sword or shield bless.
Speedhack control fix.
Minor modification of Aztec npc.


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PostPosted: Sat Feb 11, 2012 2:40 pm
 
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Cube dungeon reopened.
- chlorite tablets and cube scrolls deleted from the world
- drop rate of chlorite tablets significantly reduced


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PostPosted: Mon Feb 20, 2012 1:25 pm
 
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Fixed:

Using material for crafting postpones its decay.
When pouring potions to a keg with a full backpack, empty bottles drop on the ground.
Helping criminals and aggresors now always means getting a crim/aggr flag.


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PostPosted: Tue Feb 21, 2012 1:11 pm
 
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The dungeon Raven Swamps has been temporarily closed.

Cube pillar was moved to another dungeon on server.


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PostPosted: Thu Mar 08, 2012 5:11 pm
 
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- Hulk dungeon reopened
- Jailor of Harbour City has been removed, reward for PKs from TW stone has been raised
- Minor kill system repairs
- Timer for kicking logged-out players from dungeons has been significantly reduced


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PostPosted: Tue Mar 13, 2012 12:46 am
 
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  • Housing commands: explicit check added for locking or releasing equipped items or contents of a container.
  • Checking distant NPC's through system messages is now impossible.
  • Damage from a pet/summon does not flag their master aggressor. Spoken commands still do.
  • Sub-rentals of a larger house cannot be bought until the house is rented.
  • Depositing platinum ingots by multiple bankers has been fixed.
  • Players in a party, who are not in the PvP league, do not receive experience points from a league fight.
  • Green healthbar added for poisoned players.
  • A character creation bug has been fixed.


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PostPosted: Wed Mar 14, 2012 11:34 pm
 
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Shadow fortress dungeon has been modified.


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PostPosted: Sun Apr 29, 2012 4:20 pm
 
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We have introduced a new Endor installer, Endor Updater is still supported, though.


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PostPosted: Sat Sep 01, 2012 7:56 am
 
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PvP league changes:
Resetting table
- You can find here.
- Points separated from historical table
- Loss Gain ration is 1:1
- Table reset each 30 days
- The winer of the cycle gets reward for a next cycle

Rewards:
1. Master in table -> Master's robe - +7str, +7dex, +7int, +17ar, newbie
1. Veteran in table -> Veteran's robe - +4str, +4dex, +4int, +10ar, newbie
The robe lose 1 point from str, dex, int bonus if you died in league fight. The robe dont drop to the backpack when druid morph.

Historical table
- PvM bonus is counting from it
- PvM bonus since 1100 value of points
- PvM bonus for 35-39 lvl is reduced by half
- PvM bonus for 40+ lvl is canceled


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PostPosted: Sat Sep 15, 2012 1:56 pm
 
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  • Bug fix: stacking and walking on some items
  • Doors will not close if you stand in them
  • The runic alphabet will be changed every day


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PostPosted: Sun Sep 16, 2012 4:51 pm
 
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If an impassable object moves on a player, they will be shoved to an adjacent tile. This applies to all doors and their automatic closing. This change will take place after the restart tomorrow.


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PostPosted: Thu Sep 20, 2012 6:16 pm
 
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Resetting PvP table can be sort by rank, name, class, etc.: http://www.endor.cz/pg_pvpliga.php


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PostPosted: Sat Oct 13, 2012 1:24 am
 
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Since Saturday, a new notoriety system will be introduced. It brings a couple of changes:
news-f21/notoriety-system-t5753.html

My thanks to Mahdi for co-creating the ruleset, its concept and testing.
15 new, 9 deleted a 119 modified scripts, phew.


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PostPosted: Sun Nov 11, 2012 12:05 am
 
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Fixed bugs
- .pts command shows correct member count
- .pts command shows correct rank

Changes
- Max Weight of corpse was raised
- Both PvP tables now show assists
- New graphic for another orientation of reservoir keg

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PostPosted: Tue Nov 27, 2012 12:32 am
 
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Fixed bugs
- Ritual for creation of composite artifacts can be peformed in 20:00-21:59, regardless to winter/summer time. See section about composite items in ingame help.

Changes regarding to character gender
- It's no longer possible to create female only items made of chameleon hides
- It's no longer possible to socket female only items
- There is no more chance for drop of magical/rare female only items from monsters/treasures
- Magic/rare/chameleon items, which are already in game, will be automaticaly detected and replaced for their appropriate unisex version

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"You are doing all right Lucas, but you still got a lot to learn. We gotta work on your attitude. I mean you're not natural when it comes to hostility and arogance, but yeah, It'll come." - Unknown GM Training


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PostPosted: Mon Jan 07, 2013 10:44 pm
 
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Bugfixes in notoriety, more detailed logging for the purpose of bug tracking. An important change: attacking innocent invulnerable characters is no longer legal.


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PostPosted: Mon Jan 21, 2013 10:34 pm
 
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- npc respawn rate outside Merions pyramid has been drastically shortened
- few tips have been added or corrected. World save gump (blank) is now visible to players above 20lvl (you can spot saves easier, turn off by .toggletips)
- druid can cast shrink even while morphed
- healer npcs on TownWars have been replaced by resurrection ankhs
- the PUK save prompt is delayed by 3 days for fresh accounts
- pouring potions directly from reservoir kegs has been enabled
(most changes will be active after todays restart)


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PostPosted: Wed Mar 20, 2013 2:03 pm
 
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- necromancer spell Raise Corpse: prolonged cast to 10s, fizz by moving.
- dungeon Dragon Nest: shorter respawn in the dungeon`s start, but added small reward.
- minidungeons Terathan Lair, Terathan Cave, Terathan Island, Ice Valley, Skurut, Old Mine(horazit): added expstones.


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