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PostPosted: Tue Nov 25, 2003 4:09 pm
 
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PostPosted: Tue Nov 25, 2003 5:00 pm
 
Endor manager
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Domky v orcim campu uvolneny pro automaticky pronajem.


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PostPosted: Tue Nov 25, 2003 7:14 pm
 
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RANGER

Lightning sipy - Do vysokeho armoru ( Warove )
Magick sipy - Do magickych stitu ( Magove )
.trackmount - stopuje POUZE kone
.trackplayer - stopuje POUZE lidi

+ nove ability lvl 12( nebo 13) - block shozeni, lvl 18 - resisty vuci magum
-> Jsou pasivni {tzn nejak se nepousti proste je}

*Bude upravovano {Podle toho na co si vzpomenu}

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PostPosted: Tue Nov 25, 2003 11:34 pm
 
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Taming opraven.

Zavedeni golemove. Vyroba zatim neni hracum dostupna (nelze vyrabet zakladni komponentu, golem stand), je potreba to otestovat. Nicmene je ve vyrobe golem shem (šém), ktery ovsem zatim moc uzitecny neni.


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PostPosted: Tue Nov 25, 2003 11:36 pm
 
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Co se stalo v poslednich nekolika dnech:

- predelany zbrane
- zmenily se naroky na vyrobu zbrani a zbroji
- tinker muze delat krouzkove a retizkove brneni
- zavedeno (vcetne vyroby) pack saddle
- slouceny skilly bowcraft a carpentry, nove se zobrazuje jako Engineering
- slouceny gemcutting a tinkering, ale pak zase oddeleny :oops:" title="Embarassed


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PostPosted: Wed Nov 26, 2003 3:41 am
 
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Zavedenej bagl na regy pro Spellery
Necrosystem dodelanej a doladenej
Uzavrenej Bs (narocnost na vyrobu)
Zpristupnena nova Arena na mape ( moooc pekna:) )
Opravena lod, uz neni treba ten priblblej klic :wink:" title="Wink

co bude dale?
Probiha test dmg zbrani a testy zbroji, dali pambuh, server a testri, dneska to uz bude.

Pridavani veci do Tinkeringu, Tailoringu, Engeringu
dodelani zbrani pro lucistniky
mrkneme na minig :wink:" title="Wink

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PostPosted: Wed Nov 26, 2003 12:27 pm
 
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Probiha zmena chest pokladu a jejich nastaveni dropu magic itemu, gp apod.

Nyni muzete nalezt prazdne truhly, neni to bug, v tuto chvili nejsou jeste aktivni, o aktivaci budu zde informovat.

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PostPosted: Wed Nov 26, 2003 8:44 pm
 
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Zmena resistu na dispel creature od NPC. Nyni uz maji vyrazne mensi sanci ze se jim to podari.


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PostPosted: Thu Nov 27, 2003 12:49 am
 
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HERETIK:

+armed cast A ( 100 )

+mirne zvetsen heal

+ abilita na kouzleni s plnyma rukama

+ cure, res, mala absorbce na kouzla ( mozna jen docasne nez se zavedou support summony )

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PostPosted: Thu Nov 27, 2003 5:51 pm
 
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Ezechiel wrote:
Lavarin wrote:
Co takhle kdyby se VUS u nepocital jako bonus u Wrathu ?
-myslim ze by to kazdej uvital bo porad v parte tridit plechy a magy to je pruda ....

Co dodat? Souhlas. I s tema delovkama v PvM.

Podlesh: Tak jsem si ted uvedomil, ze jsem nikam nepsal: udelano.


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PostPosted: Thu Nov 27, 2003 11:32 pm
 
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  • Snizeno poskozovani zbrani a zbroji
  • Pri vyrobe se to nejdriv podiva do baglu (pozor, tam vezme nahodou na co narazi a je to spravneho typu).
  • Snizena spotreba ingotu u lowlevel zbrani a u bronzu.
  • Opravovani brneni u tinkera.
  • Zvyseni obtiznosti brneni a lockpicku (jen o par %) u tinkera
  • Vyroba reagent pouch.
  • Vyroba golema (skill engineering).
  • Prikaz .expmessages pro zapinani/vypinani exp hlasek.
  • Opraveni nekterych svitku s kouzly (inscription), doplneni nekterych novych.


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PostPosted: Mon Dec 01, 2003 12:33 am
 
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  • Golem se nebude pocitat jako pet.
  • Licence na vyrobu golemu.
  • Vyroba magickych rob.
  • Zmena nasledovani summonu, uz nejsou zmateni pokud majitele nevidi.


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PostPosted: Tue Dec 02, 2003 3:19 pm
 
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  • Pokud revoltuji, summoni se uvolni uplne (a pujdou po nich straze).
  • Na vyssich urovnich by mela magery rust rychleji.
  • Predelani reagent pouch (nyni lze do nej davat vic druhu regu najednou).


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PostPosted: Wed Dec 03, 2003 11:36 pm
 
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Otevren dungeon ruins of abyss.


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PostPosted: Thu Dec 04, 2003 9:38 am
 
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- Revize automatickych chest pokladu ukoncena.
- Upraven Drop magickych itemu, gp, map, regu ..etc.

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PostPosted: Thu Dec 04, 2003 11:51 am
 
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- opraven loot v undead (howling spectre, spectre, skull)
- upraven lvl monster v ruined of Abbys (plosne up 2-4 lvl dle monstra)
- doplneno nekolik (cca 10) povrchovych spawnu pro lvl 10-16

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Last edited by Yacob on Thu Dec 04, 2003 10:17 pm, edited 2 times in total.

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PostPosted: Thu Dec 04, 2003 5:09 pm
 
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  • Zmena dispelu summonu (vetsi sance ze se to podari, zalezi hodne na levelu summonu, kouzlici NPC se nesnazi o dispell porad dokola).
  • Zmena minimalniho skillu na kopani zlata, stribra, arite a sangvine.
  • Vykopani drahokamu vyzaduje urcity minimalni skill (zalezi na kamenu).


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PostPosted: Sun Dec 07, 2003 3:25 am
 
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Zal:

Takze dneska doslo k drobnemu predelani zbrani.

Byly trosku zmeneny lvl narocnosti, od kterych se da plne vyuzivat zbran.
Nejmin narocny je Bronz, pak iron, silver, lead a sangvine.
Jen pro info - nejnarocnejsi (to neznamena na vsechno nejlepsi) zeleznou zbran (axe, sword, mace i blades) muzete nosit od 20 lvl.

Zbrane bronz klidne pouzivat muzete, dmg je temer stejna jako u zeleza. Takze premyslejte, zda vyuzit na stejnym lvl zeleznou nebo o jednu az dve tridy lepsi bronzovou.

Jinak byla lehce upravena pruraznost a dmg zbrani, tak aby se dalo vybirat, zda pouzit zbran spis s vetsim prurazem, nebo vetsi dmg.

Pro paladiny byly posileny zbrane ze spearu, tak je vyzkousejte. Uder pres dve policka je velmi zajimavy.

Pro mercy i paly byla trosku rozsirena mezera mezi dmg jedno a dvou rucnimi zbranemi. Tak, aby se ty dvourucni mohly vice pouzivat, kdyz prijdou o obranu stitu.


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PostPosted: Sun Dec 07, 2003 8:16 pm
 
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V Medee v bance se nachazi NPC, ktere opravuje magicke predmety "of bowcraft" (aby pridavaly engineering).


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PostPosted: Sun Dec 07, 2003 8:30 pm
 
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- vytvoreny zkratky na Snow kingdom jak z pevniny tak i primo na Snow (logicky si zkratite cestu/cas, ale o to je nizsi exp gain)
- nyni vedou 2 cesty z pevniny na 2 ruzna mista

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PostPosted: Tue Dec 09, 2003 2:39 pm
 
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  • Doplnil jsem kontrolu aggresor flagu, uz by nemel zustavat do nekonecna (pri loginu a smrti se to zkontroluje).
  • Zmena inscription, zavedeni metamagic svitku (empowered, extended, maximized, silent, quickened).
    http://forum.endor.cz/forum/viewtopic.php?p=38002#38002
  • Zmena vyroby lightning sipu/sipek, pouziva se nyni black pearl.
  • argcane junk master (Meddea, Harbour) nyni vubenuje stare nefunkcni magicke zbrane (stary viking, warhammer, battleaxe, doubleaxe, broadsword)


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PostPosted: Wed Dec 10, 2003 3:36 pm
 
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  • Pri zakladani guildy se to mimo jine zepta, zda bude guilda ligova (pvp). Jen v pripade ze zakladatel je v lize.
    Stare guildy muze prepnout GM.
  • Bola zpomali rychly morph, nicmene lze i naopak bolu z morphu pouzivat.


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PostPosted: Sun Dec 14, 2003 10:15 pm
 
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  • Mind blast opraven (chybu jsem tam vnesl pri realizaci metamagic svitku).
  • Oprava pusobeni knockgu (zpomaluji druida).


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PostPosted: Tue Dec 16, 2003 4:46 pm
 
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  • Zmena vyroby sipu/sipek (misto deadwood je sulphurous ash).
  • Rychle odlogovani v najemnim domku.
  • Odhlaseni z guildy (.resign) trva nekolik minut.


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PostPosted: Wed Dec 17, 2003 8:58 pm
 
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- opraven bug lootu v second containeru v noloot zone (stoky napr)

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